control-bar_text-track-controls_caption-settings-menu-item.js
/**
* @file caption-settings-menu-item.js
*/
import TextTrackMenuItem from './text-track-menu-item.js';
import Component from '../../component.js';
/** @import Player from '../../player' */
/**
* The menu item for caption track settings menu
*
* @extends TextTrackMenuItem
*/
class CaptionSettingsMenuItem extends TextTrackMenuItem {
/**
* Creates an instance of this class.
*
* @param {Player} player
* The `Player` that this class should be attached to.
*
* @param {Object} [options]
* The key/value store of player options.
*/
constructor(player, options) {
options.track = {
player,
kind: options.kind,
label: options.kind + ' settings',
selectable: false,
default: false,
mode: 'disabled'
};
// CaptionSettingsMenuItem has no concept of 'selected'
options.selectable = false;
options.name = 'CaptionSettingsMenuItem';
super(player, options);
this.addClass('vjs-texttrack-settings');
this.controlText(', opens ' + options.kind + ' settings dialog');
}
/**
* This gets called when an `CaptionSettingsMenuItem` is "clicked". See
* {@link ClickableComponent} for more detailed information on what a click can be.
*
* @param {Event} [event]
* The `keydown`, `tap`, or `click` event that caused this function to be
* called.
*
* @listens tap
* @listens click
*/
handleClick(event) {
this.player().getChild('textTrackSettings').open();
}
/**
* Update control text and label on languagechange
*/
handleLanguagechange() {
this.$('.vjs-menu-item-text').textContent = this.player_.localize(this.options_.kind + ' settings');
super.handleLanguagechange();
}
}
Component.registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
export default CaptionSettingsMenuItem;